


That’s probably where most of the game’s criticism lies, but I’ll get to that in a moment. In Unleashed players will soon find out that alongside their typical running stages, there are also 3D brawling stages that focus more on the platforming side of things. I think some changes were for the best, others less so (especially gameplay related changes), but I digress.Įven with the refocused vision, SEGA still loves to experiment with Sonic. The mess that Sonic 2006 left was so great that Sonic Team went straight to the drawing board: less side characters, less story, more Sonic. As a matter of fact, outside of Amy and Tails, none of Sonic’s large cast of characters ever show up. But this intro’s straightforwardness means a lot more than you think-in Unleashed (and frankly, nearly every Sonic game thereafter), players will only play as Sonic. It sets up the premise of the game with some stellar animation, easily some of the best in gaming, and acting as a showcase for the last Sonic game that got a big budget like this. This intro is short, sweet, and to the point. Sonic falls from outer space and right into the game’s opening level as a big, hulking Werehog, but he thankfully changes back to his regular self once the sun comes up. Eggman tricks a noble-yet-naive Sonic showing him mercy, causing our blue hedgehog to lose the Chaos Emeralds and shattering Earth into pieces, as the Doctor draws power from said Emeralds to kickstart his giant ray gun and awaken Dark Gaia.

In the game’s really cool CGI intro movie, players watch as Dr. In Sonic Unleashed, players take on the role of Sonic after absorbing the powers of Dark Gaia, a giant beast of darkness that awakened from the core of the planet. I’m glad I did, because I think Sonic Unleashed has more good than bad, even if the bad strangles out the enjoyment I had towards the end of the game. so, with the game and it’s twelve-dollar downloadable content in tow, I decided to finally give the game a fair shake. It’s due to said reception that I never got around to this game until very recently.

Launching nearly 14 years ago on the 18th of November 2008, the game’s critical reception would be better than Sonic’s previous 360 title but not by much. That game would turn out to be Sonic Unleashed, internally developed by SEGA’s Sonic Team and published by the very giant. Everyone’s favourite Blue Hedgehog couldn’t have been in a clumsier spot-after the less-than-stellar Sonic the Hedgehog (2006), SEGA wanted to make sure the next entry in the series would be a standout.
